3D Studio MAX in Motion Basics Using Release 2.5
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3D Studio MAX in Motion Basics Using Release 2.5

 
Autor: Stephen Ethier, Christine A. Ethier
ISBN: 978-0-1302-2549-8
Verlag: PrenticeHall_UK
Umfang: 451 Seiten

Preis: € 80,20 [D]
Jahr: 15.7.1999
Sprache: Englisch

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Produktinfo

For introductory-level courses in 3D Design and Concepts, Animation, Computer Graphics, Technical Illustration, Mechanical Design and Drafting, and Architectural Design and Drafting, in departments of Engineering, Architectural, Drafting, and Computer Graphic Arts.
Ideal both for students who know just the basics about computers and CAD and for those who are experts in CAD but wish to add a new dimension, 3D Studio MAX in Motion Basics blends theory and practical applications in a hands-on, lab- and exercise-intensive tutorial. It provides a basic introduction to computer animation, an overview of 3D Studio MAX, preparation for 3D modeling, 3D modeling, presentation, and practical applications that reflect todays animated world, e.g., in films, advertisements, and gaming environments.


Features + Benefits

  • Accessible and flexible.
    • Allows even beginning students-who have had only an introduction to CAD-to pick up the text, follow the activities and the labs in a progressive fashion, and turn to the book for answers to possible questions. Ex.___

  • Theory AND hands-on practice and activities/labs-Each chapter begins with a section of theory and ends with a lab that compliments and extends the theory presented in that chapter.
    • Helps students understand WHY they are doing what they are doing. Makes students more likely to learn and to progress to higher functioning. Ex.___

  • More than 1000 images and a full-color insert-Provides a vivid picture of each action and part of each process. The insert shows the results of the completed projects and other illustrations.
    • Helps students visualize abstract concepts and develop a clearer understanding of basic principles. Ex.___

  • Graduated lab exercises-At the end of most chapters.
    • Allows students to explore newly introduced concepts, step-by-step, from the simple to the more complex. Ex.___

  • Practical Application chapters- Features independent modules/labs on topics such as rendering, materials, animation, etc.
    • Gives instructors access to complex projects that both teach concepts and act as assignments. Ex.___

  • An accompanying CD-ROM-Features a materials library, bitmap images, scenes (3D models), still renderings, animation.
    • Provides students with materials and scenes ready for use in the labs. Samples of renderings and animations provide them with examples. Ex.___

  • 3D Studio MAX 2.5-Features discussion of the latest items, e.g., object snaps, new particle systems, material editor.
    • Provides students with comprehensive coverage of the most current software. Ex.___

  • Lights...Camera... Action... boxes-Provides special tips and tricks.
    • Helps students achieve their animation goals. Ex.___

  • Tool icons.
    • Helps students follow the path to the correct command every time, even in an unknown land. Ex.___

  • A tear-out Quick Chart.
    • Provides students with a quick-reference to all the shortcut keys. Ex.___

  • Questions and Assignments-At the end of each chapter.
    • Provides students with additional opportunities for reflection, practice, and application of newly learned concepts. Ex.___


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